It could all be sparked with just one Web3 success story.
Although several popular game studios have taken a significant step forward in integrating blockchain technology, three blockchain technology game managers have indicated that it is only a matter of time before they change their mind.
In July last year, Mojang Studios, my world real estate developer for mobile games, announced that NFT technology and blockchain technology were strictly prohibited.
In November, Rockstar Games upgraded its website, requiring fans of Grand Theft Auto V not to use encrypted assets, especially the irreplaceable dynamic password (NFT).
But BNB Chain's head of game improvement, Walter Lee (Walter Lee), made up a lie, and the restriction had more to do with NFT-themed activities than the usual blockchain technology. In his view, once "a lot of control is timely" to ensure the safety of players, popular studios will continue to be passionate about the technology.
"Web3 still lacks cultural and educational regulation, so some consumers and businesses are still skeptical about the benefits and deception associated with it," he said.
Mojang Studios stressed that the reason for the restriction is because of the carpet pull closely around some third-party NFT integration, and its NFT clean-up transactions are closely around the data ownership problem.
Lee feels that the player's request will eventually distort the blockchain technology in the popular game.
Still, some game enthusiasts love and hate login passwords, especially when it comes to NFT.
Last year, in the face of strong opposition from players, French game boss Ubisoft Game Entertainment had no choice but to give up the plan to integrate NFT into its game.
A survey by blockchain technology gaming and entertainment service provider Coda Labs in October showed that many traditional gamers are generally not fans of digital currency or NFT, although they don't care as much about NFT, which is commonly used in games.
Kaifu Lee feels: "if players have a strong demand for blockchain technology integration, they are likely to carefully consider his current policy."
Berg Bulley, chairman of the supervisory board of Mobile and Web3 Game Development Co., Ltd. Wagyu Games, told Cointelegraph that a success story is to promote all the popular choices:
Once AAA studios are creating a real market share for Web3 games, they will change their minds. As long as one Web3 game breaks out, other games will take off and land.
According to Haseley, the popular hesitation over adoption is due to concerns about weakening the current mode of operation in which customers pay harshly for game entertainment.
"they've done a great thing right now," Haseley said. "for example, the market for games on mobile phones has exceeded $100 billion and is growing year by year."
"if you can make a game in time and keep it profitable without affecting the way, why do you want to consider radical products that are likely to have a long-term impact on your customers?"
Justin Hoolog, the top personal studio officer on the game team, has a similar view, explaining that because NFT and data encryption transfer the use of digital currency from the enterprise to the player at the source, it is not tempting to the popular choice itself.
"it is no longer secret that the GTA V has become the most profitable entertainment by far, with a large portion of the revenue coming from small transactions in in-game currencies," he said.
He added: "Microsoft recently introduced micro-transactions in my World; for accounting reasons, it is understandable that both companies want to retain control over in-game economic development."
According to a 2020 report by market research firm Junpier Research, the effects of robbery boxes and other micro-transactions will lead to a net profit of $20 billion by 2025.
"if anything, it could even be seen as a sign that both companies believe that NFT and data encryption are real-world property that makes sense and could endanger their business models," Hulog said.
While he does feel that popular studios "must be very likely" to embrace blockchain technology, in his view they are "likely to move from increasing strong support for digital currency as a way of paying for games and services".